Shirky - Cognitive Surplus

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  • "Imagine treating the free time of the world's educated citenry as an aggregate, a kind of cognitive surplus." (S. 9)
  • "On the spectrum of creative work, the difference between the mediocre and the good is vast. Mediocrity is, however, still on the spectrum; oyou can move from mediocre to good in increments. The real gap is between doing nothing and doing something, and someone making lolcats had bridged that gap. (...) The pleasure in You can play this game too isn't just in the makring, it's also int eh sharing. The phrase "user-generated content," (...) really describes not just personal but also social acts. Lolcats aren't just user-generated, they are user-shared." (...) The atomization of social live in the twentieth century left us so far removed from participatory culture that when it cfame back, we needed the phrase "participatory culture" to describe it." (S. 18-19, Herv. i. Orig.)
  • S. 37: "The old view of online as a separate space, cyberspace, apart from the real world, was an accident of history."
  • Interessante Fallbeispiele:
    • PickupPal.com: Carpooling-Seite
    • PatientsLikeMe.com
    • FanFiction.net

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